For 25 years, Microsoft has committed to improving the quality of education based on computer technology. Now, Microsoft will continue that tradition for the development of educational facilities through the game with three goals of promoting participation, management information and training for educators.
In the project, Microsoft, a spend of USD 15 million, or about 128 billion. Although not yet revealed the form of its investment, Microsoft describes this new project as a means of increasing the passion to learn in the classroom.
"Every day, students around the world must play the game. This digital project provides us with insight into their motivation and passion. With new investment, Microsoft will support research and development in terms of understanding and creating learning environments that are connected with the concept of children's favorite games children, "said Anthony Salcito, Vice President of Education at Microsoft, Monday, July 18. "Just imagine, every day a child will fail to play the game and try again. But in the classroom, most of them quit trying when it failed. We need to bring the same excitement of the digital world to school."
This game technology will be used as a means of long-term digital learning. There will be 150,000 teachers in the United States who are trained to teach this new technology through its Partners in Learning Network.
In order to increase funding, Microsoft, industry leaders and other technology companies have met with President Barack Obama and his staff. The funding plan will be used to enhance the ability of managing digital information among students.
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